The Skullcandy Crusher are decent-sounding, comfortable headphones with a unique and adjustable bass slider. This lets them produce a palpable but overpowered amount of bass that won't be for everyone. They're a bit cheaply built and don't block a lot of noise. They also leak at higher volumes, which may be distracting.
- Adjustable bass response.
- Comfortable and lightweight design.
- Poor noise isolation.
- Cheap build quality.
- Leaky at moderate-to-high volumes.
The Skullcandy Crushers have a relatively straightforward design. They're comfortable and come in a variety of bold and unusual color schemes. However, the lightweight build quality, although good for comfort, is entirely made out of plastic, doesn't feel durable. They're also not stable enough on the head to use while jogging or exercising and they're a bit cumbersome to carry without a case.
The Skullcandy Crusher have a pretty bland design. The wide headband and large square-ish ear cups are entirely made out of plastic. That combined with the poor headband padding makes these headphones feel a little cheap. On the upside, they're available in a bunch of color schemes, to suit your taste, from a military-camo green to a bright red option that will definitely stand out in a crowd.
The Crushers are decently comfortable headphones. They're not too heavy for their size, and the ear cups are sufficiently well-padded and large enough to fit around most ears. However, the clamping effect, although slightly reduced by the decent ear cup padding, can get a little uncomfortable during long listening sessions.
These headphones have a mediocre control scheme with only one button to play, pause, and skip tracks. They have a mechanical slider that controls the level of bass but not volume. This is slightly disappointing considering that the one inline control button offered, also doesn't provide good tactile feedback.
The Crushers are moderately stable headphones due to their high clamping force. However, the bulky design and relatively large ear cups tend to sway if you use these headphones while running. They won't be ideal for sports or exercise but are stable enough for casual listening. Also, the detachable cable will disconnect if it gets hooked on something.
The Skullcandy Crushers are moderately portable headphones. They take a bit less space, thanks to the foldable build. However, they're still relatively large over-ear headphones that won't be the easiest to carry around on your person without a bag. The ear cups also don't lay flat.
The build quality of these headphones is mediocre and looks a little cheap. They're entirely made out of plastic and although the headband is wide and the ear cups dense enough to withstand a few falls, they just don't seem very durable. They also have a strange feel to them due to the unique design to enhance bass. This makes them feel like they're full of springs, which creak a bit, with any strain applied to the headphones.
The Skullcandy Crushers have a unique sound quality that can be adjusted from a decently-balanced, mid-range-heavy sound, to an overwhelmingly bass-heavy reproduction. When on the minimal bass settings (shown here), instruments and vocals sounded forward, even overly pushed to the front of the mix, at times. However, at max bass settings, the vibrating springs in the ear cups rattle the headphones, and sounds too dark and uneven for most listeners, even for fans of bass.
Good Bass Range performance. Low-bass, which is responsible for thump and low-end rumble, is lacking slightly. Bass and high-bass on the other hand are quite balanced and consistent. The overemphasis in high-bass could add a bit of boominess to the Bass, but at 2dB the effect will be quite subtle.
Average Mid Range performance. The big bump covering low-mid and mid will noticeably push the vocals/leads to the front of the mix and could even sound honky at times. High-mid on the other hand, is quite balanced and consistent.
Average Treble Range performance. Low-treble is produced evenly and consistently. In contrast, treble shows a 10dB dip surrounding 6KHz which will negatively affect the presence and detail of vocals/leads. The rest of the Treble Range is rather inconsistent, but relatively balanced.
Poor Soundstage. The low PRTF score indicates that these headphones do not activate the resonances of the pinna the way loudspeakers do. This could result in a Soundstage that could be perceived to be located inside the listener's head. Also, due to the closed-back design, the Openness and Acoustic Space Excitation values are subpar.
Average Imaging. The amount of phase shift in the Bass and Treble ranges are high, especially above 5KHz where the phase matching also deteriorates. However, the amplitude and frequency matching is decent.
Good Harmonic Distortion performance. The amount of harmonic distortion produced in the Bass Range is quite high, but humans are quite insensitive to low-frequency distortion. The peaks in harmonic distortion in the Treble Range on the other hand, will have a more noticeable effect on the sound, and could sound harsh.
These headphones only isolate passively. They prevent a little bit of high-frequency noise from seeping into your audio with the decent seal they create around your ears. Unfortunately, it's not sufficient, for the noise level of a busy city commute or a lively office. They also leak quite a bit at higher volumes and may distract the people around you, especially, in quieter environments.
Poor isolation. Since these headphones do not have active noise-cancelling, the lack of low-frequency isolation is expected. The passive isolation provided by the ear cups start to kick-in at around 1KHz, achieving an average of 25dB of isolation in the Treble range which is subpar.
Poor leakage. The majority of the leakage is spread between 1KHz and 6Khz which is a little excessive. However, the overall level of the leakage is about average for closed-back over-ear headphones.
The Crushers have a unique active feature that enhances the bass range without the need of an app. However, their overall lack of features means you can only customize the bass as they are not noise-canceling or wireless. Their battery life also varies with the amount of bass you choose to set for your listening experience. They deliver an above average 38 hours of battery life but could be lower at higher bass settings.
The Crusher have a long lasting AA cell that delivers up to 38 hours (average of 3 measurements) of continuous playback when the slider was set between 50 and 70 %. This means the battery life will be shorter if you set the slider to max bass setting and a lot longer if set to 0. However, sound quality does not deteriorate much once the battery runs out. Although you do lose all the enhanced bass effects the rest of the frequency response is not altered.
No compatible app.
In the box
- Skullcandy Crusher headphones
- Audio cable
- Carrying pouch