Reviewed on Mar 28, 2016 , Marc Henney

Sennheiser Momentum 2.0 Wireless
HEADPHONES REVIEW

Usage Ratings
7.1Mixed Usage
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What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
6.8Critical Listening
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What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
7.0Commute/Travel
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What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
6.9Sports/Fitness
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What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
7.3Office
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What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
7.6Studio Recording
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What it is How effective the headphones are in a studio recording environment. Therefore sound quality should be good, and leakage should be minimal, to not add noise to the recording. They should also be durable for continuous and repeated studio use.
    Table of Contents
  1. Intro
  2. Design
    1. Style
    2. Comfort
    3. Controls
    4. Stability
    5. Portability
    6. Case
    7. Build Quality
    8. Cable
    9. Front
    10. Angled
    11. Side
    12. Rear
    13. Top
  3. Sound
    1. Bass
    2. Mid
    3. Treble
    4. Soundstage
    5. Imaging
    6. Total Harmonic Distortion
  4. Isolation
    1. Noise Isolation
    2. Leakage
  5. Active Features
    1. Wireless
    2. Battery
    3. App Support
  6. In the box
  7. Conclusion
  8. Q&A
Type : Over-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : Yes
Mic : Yes
Transducer : Dynamic

The Sennheiser Momentum 2.0 Wireless are well-designed headphones that deliver rich and decently balanced audio reproduction. They feel sturdy and durable and sound great with most music genres. However, their noise isolation is not the best, so they'll struggle to isolate you in very loud environments. If you don't care about noise cancelling, check out our review of the wired version.

Test Results
Design 7.0
Sound 6.7
Isolation 7.1
Active Features 7.5
Pros
  • Above-average audio reproduction.
  • Minimal sound leakage.
  • Sturdy and durable design.
Cons
  • Mediocre noise isolation.
  • Lacking comfortable padding.

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7.0

Design

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Score components:
Sennheiser Momentum 2.0 Wireless Design Picture

The Momentum 2.0 Wireless are sturdy headphones that feel durable and are able to withstand a fair mount of physical stress. The metal headband is solid and the decently sized ear cups are comfortable. Unfortunately, they lack padding on the headband and the ear cup padding is a little stiff, lessening their overall comfortability. The control options offered are also slightly confusing because of the overlapping functions.

Style
Sennheiser Momentum 2.0 Wireless Design Picture 2

The Momentum 2.0 have an inspired old school esthetic that is visually appealing and looks high-end. Their headband has a simple design made of metal and covered with a faux leather fabric. The oval ear cups have a dark gray matte finish highlighted by the black padding on the ear cups and headband cover. The Momentum 2.0 also come in a variety of colors, including the black color scheme of the unit reviewed.

7.0 Comfort
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What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Sennheiser Momentum 2.0 Wireless Comfort Picture
Weight : 0.57 lbs
Clamping Force
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What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
0.89 lbs

The Momentum 2.0 Wireless are comfortable. The ear cups successfully encompass most ears and although the Momentum 2.0 Wireless are slightly heavier than the wired version, they exert the same pressure on the head and do not cause pain or soreness. Unfortunately, they don't have any padding on the headband and the padding used for the ear cups is slightly stiff, which may bother some.

6.5 Controls
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What it is: The control scheme of the headphones; the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with, your audio device.
Score components: Subjectively assigned
Sennheiser Momentum 2.0 Wireless Controls Picture
Call/Music Control : Yes
Volume Control : Yes
Additional Buttons : Noise-Cancelling

The control options provided by the wireless Momentum 2.0 are good but not as well defined as those of the wired model. They offer volume, track skipping and call/music controls but no dedicated noise cancelling switch. The power button is also the Bluetooth sync and noise cancelling switch, and there are no talk-through or mute options. The control scheme is functional but confusing because of the overlapping functions.

7.0 Stability
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What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Sennheiser Momentum 2.0 Wireless Stability Picture

These headphones have above-average stability. They easily maintain their position during casual listening sessions. They are also wireless unlike the Momentum 2. 0, which means they're a little more stable when used wirelessly and will not be yanked off your head because the cable got hooked by something. Sadly, they are not designed for sports and will slip off your ears, during high-intensity activities like running and jumping.

6.1 Portability
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What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Sennheiser Momentum 2.0 Wireless Portability Picture
L : 4.92 "
W : 6.50 "
H : 2.95 "
Volume : 94.4 Cu. Inches

The Momentum Wireless 2.0 are adequately portable. They're mid-sized over-ear headphones that fold up into a more compact format which takes up less space in your bag. Sadly they will not fit into your pockets even larger jacket pockets. they are also slightly larger than the Momentum 2.0.

6.5 Case
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What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Sennheiser Momentum 2.0 Wireless Case Picture
Type : Soft case
L : 4.92 "
W : 6.50 "
H : 2.95 "
Volume : 117.8 Cu. Inches

The Momentum 2.0 Wireless have the same soft case as the other models in the momentum series. It will protect the headphones from scratches and will fit all the gear that is provided with headphone. Sadly, it will not protect the headphones from hard falls. Also given that these headphones are little larger headphones sometimes deform the case because of the tight fit.

7.5 Build Quality
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What it is: Durability; material quality; cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Sennheiser Momentum 2.0 Wireless Build Quality Picture

The Sennheiser Momentum 2.0 Wireless are amazingly well built. The ear cups are dense and able to withstand a few drops. The metal frame is sturdy and should not warp easily under physical stress. Their joints are weak points but the joint design limits the number of moving parts, reducing the likelihood that a part of the joint will come loose.

Cable
Sennheiser Momentum 2.0 Wireless Cable Picture
Detachable : Yes
Length : 4.72 ft
Connection : 1/8" TRS

Comes with a 1/8" TRS-TRS with no in-line controls and a USB charging cable.

Front
Angled
Side
Rear
Top
6.7

Sound

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What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Score components:
Sennheiser Momentum 2.0 Wireless Frequency Response

The wireless Momentum 2.0 deliver nice, balanced sound with great mid-range and tight, punchy bass. Bass has just the right amount of rumble and kick. Instruments and vocals are clear and evenly balanced in the mix, not sounding too forward or pushed back. They struggle a little with higher tones, which causes a slight lack in brightness but nothing that will deteriorate your listening experience.

9.1 Bass
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What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Sennheiser Momentum 2.0 Wireless Bass
Std. Err.
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What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.26 dB
Low-Frequency Extension
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What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
12.78 Hz
Low-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
3.03 dB
Bass
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What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.91 dB
High-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.59 dB

Very good performance. The very slight emphasis of low-bass adds extra thump to the kicks, which should be pleasing to most.

8.0 Mid
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What it is: Frequency Response from 250Hz-2.5KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Sennheiser Momentum 2.0 Wireless Mid
Std. Err.
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What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.61 dB
Low-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds boxy. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.86 dB
Mid
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What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and honky. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.74 dB
High-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2.5KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
3.07 dB

Very good performance. There is a small dip in low-mid, which tends to make the vocals/leads a little thin, but the effect here is very subtle.

4.5 Treble
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What it is: Frequency Response from 2.5KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Sennheiser Momentum 2.0 Wireless Treble
Std. Err.
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What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
7.72 dB
Low-Treble
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What it is: The average amount of over/under-emphasis in frequency response from 2.5KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-5.16 dB
Treble
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What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-5.69 dB
High-Treble
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What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.35 dB

Subpar performance. These headphones lack in the 3KHz-7Khz range. This will negatively affect the clarity, intelligibility, and brightness of the vocals/leads/cymbals.

4.9 Soundstage
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What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
PRTF Error
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What it is: The average amount of deviation in Pinna-Related Transfer Function of the headphones, compared to that of a loudspeaker. Whether the soundstage is perceived to be unnatural, located inside or in front of the head, is dependent on this quality. The more the headphones activate the HRTF resonances of the ear (similar to what loudspeakers do), the more the soundstage will be pulled out from inside the listener's head. This quality affects both stereo and mono content.
When it matters: When a natural, in-the-front soundstage is desired, similar to that of a loudspeaker.
Good value: <5
Noticeable difference: 0.5
:
5.04 dB
Openness
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What it is: How open the headphones are, and how open and spacious they sound. This quality affects both stereo and mono content. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score.
When it matters: When an open, wide and roomy sound is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
3.2
Acoustic Space Excitation
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What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones takes some of the characteristic of its environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality affects both stereo and mono content. This value is the inverse of the Leakage test score.
When it matters: When an open, wide and roomy sound is desired.
Good value: >7.5
Noticeable difference: 0.5
:
2.1
Correlated Crosstalk
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What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.01 dB

6.0 Imaging
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What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Sennheiser Momentum 2.0 Wireless Phase Response
Phase Error
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What it is: The average amount of deviation in the phase, from the ideal flat response.
When it matters: When an accurate and transparent imaging is desired.
Good value: <60°
Noticeable difference: 10°
:
903.82 °
Driver Mismatch (Amplitude)
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What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <0.3dB
Noticeable difference: 0.1dB
:
0.12 dB
Driver Mismatch (Frequency)
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What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2dB
Noticeable difference: 0.1dB
:
1.94 dB
Driver Mismatch (Phase)
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What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <90°
Noticeable difference: 30°
:
62.53 °
9.0 Total Harmonic Distortion
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What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Sennheiser Momentum 2.0 Wireless Distortion
Weighted THD @ 90
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What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
0.14
Weighted THD @ 100
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What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
0.252

Good distortion performance, though slightly worse than that of the wired version of the Momentum 2.0. The results remain within good margins, even at 100dB SPL.

7.1

Isolation

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Score components:

The noise isolation of the Momentum 2.0 Wireless is average at best. The ear cups deliver a decent over-ear seal that does not leak much and provides a good amount of passive isolation. The active noise cancelling, is decent and efficient enough to reduce the ambient noise of an office but may struggle with louder environments.

6.8 Noise Isolation
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What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Sennheiser Momentum 2.0 Wireless Noise Isolation
Overall Attenuation
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What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-19.98 dB
Bass
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What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-11.62 dB
Mid
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What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-17.48 dB
Treble
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What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-32.77 dB
Self-Noise
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What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 200Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <18dB
Noticeable difference: 1dB
:
17.1 dB

Average noise isolation. The passive isolation provided by the ear cups is good. It starts being effective around 400Hz and above, achieving an average of -30dB in the treble region. The active noise cancellation, on the other hand, does well mostly in the mid-range. In the bass region, the ANC is effective around 100Hz.

7.9 Leakage
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What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Sennheiser Momentum 2.0 Wireless Leakage
Overall Leakage @ 1ft
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What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
33.84 dB

Good leakage performance. They leak most in the 400Hz-3KHz frequency range but the volume of sound that escapes is low relative to listening volume.

7.5

Active Features

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What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The Wireless momentum 2.0  have a great app that delivers plenty of customizable features. They have a good battery life and decently fast wireless connection that supports aptX. They don't the best wireless range and can take quite a bit of time to charge, and unlike the more recent PXC 550 from Sennheiser, these headphones do not have an auto off timer which waste battery life when not in use but turned on.

7.7 Wireless
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What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry.
Type
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What it is: The type and version of the wireless network, the headphones use to connect to the audio source. This could either be Bluetooth or radio frequency.
When it matters: The Bluetooth version will determine how compatible the headphones are with your Bluetooth enabled devices. Typically, newer Bluetooth versions are backward compatible with older ones but may lack the additional features that more recent Bluetooth protocols provide.
:
Bluetooth 4.0
SBC Latency
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What it is: The latency for the default sub-band coding of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 170ms or less
Noticeable difference: 15ms
:
154 ms
aptX Latency
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What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 130ms or less
Noticeable difference: 15ms
:
138 ms
aptX(LL) Latency
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What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A
Obstructed Range
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What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout.
Good value: >35ft
Noticeable difference: 5ft
:
36 ft
Line of Sight Range
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What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
120 ft
NFC
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What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
:
Yes

The Momentum 2.0 Wireless have decent range but are not the most far reaching headphones. They do well outdoors in direct line of sight, however, when indoors the number of walls or possibly interfering devices, considerably reduce their wireless range. On the upside, they offer NFC and are pretty easy to pair. They also instantly connect to the last synced device and the pairing procedure delivers good vocal feedback, which is better than just the beeps and tones some other headphones provide.

7.2 Battery
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What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Score components:
Battery Type
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What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
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What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
22.8 hrs
Charge Time
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What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
2.9 hrs
Auto-off
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What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
No
Audio while charging
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What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when your relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
Yes

The Momentum 2.0 Wireless have a decent all-day battery life but take a bit long to charge. They should provide enough continuous playback time to last you a 22.8 hours without having to charge them. They also can play audio while charging, so they're decent headphones to use when you're close to a power source like being at the office or on certain buses/train/planes. Unfortunately, they have no power saving features so if you leave them on they will continue draining the battery.

8.0 App Support
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What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
Sennheiser Momentum 2.0 Wireless App Picture
App Name : Sennheiser Cap Tune
iOS : Yes
Android : Yes
Equalizer
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What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
Parametric + Presets
ANC control
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What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
No
Room effects
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What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
Yes
Playback control
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What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
Yes

The Sennheiser Cap Tune app is one of the most complete apps we've tested so far. It gives you a multitude of features. A deeply customizable parametric equalizer with presets, room and bass effects to enhance your audio, an in-app player, an auto-off timer and the ability to save your various set-ups to different profiles. However, the app does not offer noise cancellation controls for the momentum 2.0 wireless like it does for the PXC 550. It's also a little cluttered although this is due to the sheer number of features packed into this app.

Sennheiser Momentum 2.0 Parametric Equalizer

Sennheiser Momentum 2.0 Presets

In the box

Sennheiser Momentum 2.0 Wireless In the box Picture

  • Sennhiser Momentum 2.0 Wireless Headphones
  • Audio cable
  • Carrying case
  • Audio cable
  • Airline adapter
  • USB Cable

Conclusion Amazon.co.uk CHECK PRICE Right

7.1Mixed Usage
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What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
The Momentum 2.0 Wireless are good everyday headphones. They have sufficient features to handle most test cases and environments.
6.8Critical Listening
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What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Above-average for critical listening. They have a good sound quality but poor soundstage.
7.0Commute/Travel
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What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Decent for commuting. Noise isolation is good enough for moderately noisy commutes.
6.9Sports/Fitness
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What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Mediocre for sports use. Comfortable and wireless with a good control scheme. However, they're a bit too unstable for intense exercises.
7.3Office
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What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Suitable for office use. Noise isolation is enough to block the chatter of a busy office and leakage is not high.
7.6Studio Recording
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What it is How effective the headphones are in a studio recording environment. Therefore sound quality should be good, and leakage should be minimal, to not add noise to the recording. They should also be durable for continuous and repeated studio use.
Great for studio recording. Good sound and leakage performance, though a wired audio connection is preferred for recording.
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Questions & Answers

3 ANSWERED QUESTIONS
2
Hello! I have used this site before for TV recommendations and you guys have not disappointed me. I have looked for the "perfect" pair of wireless headphones for a while now and many sites state that it is the Momentum 2 over the Bose QC35's. I am wondering which one of these two to get. I listen to all kinds of music besides heavy metal and rock. Many people say that the bass on the QC35 is not as good as the Senheiser but you say otherwise. I am also not an audiophile whatsoever, but am looking for headphones with good bluetooth connection, sound, and comfortability. Which one would you recommend, the Momentum 2 or the QC25?

Both our measurements and subjective impressions of these headphones favor the Bose. Its audio reproduction is more accurate, it has better noise cancelling and is a lot more comfortable than the Momentum (the Bose are actually our highest rated headphones in Comfort). The downside of the Bose headphones seems to be their leakage. If you listen at loud volumes and have people around you, they will be able to hear you. The Momentums are considerably better in this category.

One thing to point out however, is that both of the headphones you have considered are noise cancelling, and you won't be able to turn off their noise cancelling while using them wirelessly. We don't recommend noise-cancelling unless you really need it. The non-noise cancelling variant of the QC35, which has a near identical performance, is the SoundLink Around-Ear II.

0
So if the QC 35 sound more accurate than the Momentum Wireless, which headphones sounds more appealing? Because alot of other other sites praised the momentum wireless for its sound quality? Even more than the QC 35?

Yes, we'd still recommend the QC35. But if you really want something from Sennheiser, the PXC550's performance is closer to the QC35's than the Momentum's. We don't think there's a big difference between accurate and appealing sound reproduction. When the sound of a pair of headphones is described as appealing or exciting, it usually refers to a few extra dBs of Bass (and sometimes also Treble). We try to account that in our compensation curve.

0
How do these sound compare to the wired model? Is it the same?
They are very close. The wired model has slightly less distortion and phase error, but there's a good chance you won't notice the difference. On the other hand, the wireless model has active noise-cancelling which improves the isolation, but a consequence of increased isolation is decreased openness in Soundstage. Unfortunately, you can't disable the noise-cancelling on while using them wirelessly.
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